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Of course, the sea is now calm in relation to five or six years ago.
Kickstarter video games full#
The statistic is not banal: 2019 was one of the best years of the platform in terms of percentage of success, a considerable increase after five years full of doubts. At that time, 409 projects related to video games were shown on Kickstarter a total of 106 were successfully founded, 26%. A case of such success encouraged the general public to support those projects that, while generating some uncertainty because of the nature of these purposes, invited us to think about optimism. This same agency believes that Double Fine Adventure (Broken Age) started in 2012 a positive trend that served as a push for many other projects. With tangible data: 193 of the 678 projects initiated ended above the estimated economic goal. The latest statistical information known about Kickstarter comes from a report published by the ICO Partners agency, where its CEO, Thomas Bidaux, revealed that 28% of video game campaigns promoted on the platform in the first six months of 2019 They had finished successfully.
Kickstarter video games series#
A series of data to consider: how things are in Kickstarter Whether or not he will break records is something we still don't know. In return, new game modes, higher resolution and an estimated release in April.
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Now, when there are more than three weeks until the end of the campaign, there are more than 24,800 sponsors for more than 1.49 million euros raised (of the 42,250 euros needed to get ahead). That is to say, a kind of pre-reservation campaign that, according to the Japanese developer, also seeks to allow video game self-publishing from now on (according to, incidentally, the capital injection recently known by the giant Tencent).
Kickstarter video games Ps4#
The port was done, but Platinum started this Kickstarter campaign with a success that was not begged: if you want The Wonderful 101 on Nintendo Switch, PS4 and PC, in April you will have it at home at a lower price than it will have in the Digital portals this spring. After its silent passage through the unfortunate Wii U, the general consensus is that the title should receive a second chance and try again luck in the current generation. Shenmue III is the most prominent case, as we will see later, but the most recent name is The Wonderful 101, from PlatinumGames. He has done so at the time when these financing methods also served as a media showcase to reach an already native audience in the networks and perfectly knowledgeable of the “simple” operation of this type of portals, where with a payment method we could support that video game (or whatever project) in minutes. 9, among many others such as the Spaniards Blasphemous and Temtem.īut the use of Kickstarter has changed.
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Because this well-known platform has been the origin of names like Double Fine Adventure, Yooka-Laylee, Pillars of Eternity and Mighty No. With a generation about to end, there are few projects that have come to light in the market thanks to a campaign of collective financing normally through corudfunding portals and, in several hundred cases, in Kickstarter.